Virtual Memory

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Memory - Part 2: Understanding Process memory

From Virtual to Physical

In the previous article , we introduced a way to classify the memory a process reclaimed. We used 4 quadrants using two axis: private/shared and anonymous/file-backed. We also evoked the complexity of the sharing mechanism and the fact that all memory is basically reclaimed to the kernel.

Everything we talked about was virtual. It was all about reservation of memory addresses, but a reserved address is not always immediately mapped to physical memory by the kernel. Most of the time, the kernel delays the actual allocation of physical memory until the time of the first access (or the time of the first write in some cases)… and even then, this is done with the granularity of a page (commonly 4KiB). Moreover, some pages may be swapped out after being allocated, that means they get written to disk in order to allow other pages to be put in RAM.

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Memory - Part 1: Memory Types

Introduction

At Intersec we chose the C programming language because it gives us a full control on what we’re doing, and achieves a high level of performances. For many people, performance is just about using as few CPU instructions as possible. However, on modern hardware it’s much more complicated than just CPU. Algorithms have to deal with memory, CPU, disk and network I/Os… Each of them adds to the cost of the algorithm and each of them must be properly understood in order to guarantee both the performance and the reliability of the algorithm.

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