Blocks rewriting with clang

Introduction

Back in 2009, Snow Leopard was quite an exciting OS X release. It didn’t focus on new user-visible features but instead introduced a handful of low level technologies. Two of those technologies Grand Central Dispatch (a.k.a. GCD) and OpenCL were designed to help developers benefit from the new computing power of modern computer architectures: multicore processors for the former and GPUs for the latter.

Alongside the GCD engine came a C language extension called blocks. Blocks are the C-based flavor of what is commonly called a closure: a callable object that captures the context in which it was created. The syntax for blocks is very similar to the one used for functions, with the exception that the pointer star is * replaced by a caret ^. This allows inline definition of callbacks which often can help improving the readability of the code.

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